Assistant Professor
Department of Curriculum and Pedagogy (EDCP)
Dr. Han’s research focuses on the visual culture and cultural studies, and on the integration of art education and educational technology specifically in virtual worlds. She also looks at the ways in which media have influenced cultures. Her scholarship has contributed to and has had a major impact in everyday life.
Contributions:
http://blogs.ubc.ca/educationalvirtualworld/
Han, H. C. (2013). Visual learning in the virtual world: The hidden curriculum of imagery in Second Life. Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education. http://www.igi-global.com/chapter/visual-learning-virtual-world/74048
Han, H. C. (2011). Second Life, a 3D animated virtual world: An alternative platform for art education. Art Education, 64(4). pp. 41-46.
Han, H. C. (In Press, 2015). Gamified pedagogy: From gaming theory to create a self-motivated learning environment in studio art. Studies in Art Education.
Han, H. C. (In Press). Teaching Visual Learning through Virtual World Experiences: Why Do We Need a Virtual World for Art Education? Art Education.
Keywords:
Visual culture; Cultural studies; Educational technologies; International perspectives; Media; Semiotics; Multiculturalism; Subcultures.
sandrine.han@ubc.ca
Departmental profile page
Departmental profile page